/*#pragma once

#include "ToolBase.h"

#define ToolHEXAGONAL_MAXSIZE (10)

namespace ParticleEngine
{

	class ToolHexagonal : public ToolBase
	{
	public:
		ToolHexagonal(ParticleEngine::ParticleContext& NewEng);
		~ToolHexagonal(void);

		size_t Size;

		Vec<2, float> PosArray[ToolHEXAGONAL_MAXSIZE][ToolHEXAGONAL_MAXSIZE];

		void Refresh(Vec<2, float> NewMousePos);

		void Render();

		static const TypeDescriptor<ToolBase> Descriptor;
	};
};*/